Friday 21 September 2012

Devil May Cry 4

         Devil May Cry 4

                                     
 

The core gameplay in DMC4 remains unchanged from the previous installments; which means you kill demons as stylishly as possible by using fancy combos and agile acrobatic maneuvers. Both characters (Nero and later Dante) have a sword button and a gun button, and the two can alternate between the attacks on the fly. Sword attacks can be modified by the timing in which the button is pressed(holding the button as opposed to taping the button as opposed to pressing the button and waiting a second), while gun attacks can be modified by charging the blast(which can be done by holding the gun button. Characters still lock onto enemies before attacking, and locking on allows players to launch opponents into the air, drive into them with the sword, or send them flying down to earth, depending on which direction the control stick is pressed while locked on. The player has control over the camera, but that control is frequently taken away by the game to show a more cinematic angle of a location and actually turning the camera takes a bit more time than in other games.


Nero has a few key differences from series hero Dante that change his combat style slightly. Firstly, Nero has the "Devil Bringer" a glowing, demonic right arm that allows him to grab opponents in combat and throw them(both on the ground and in the air). Nero can also pull opponents towards him from a distance by using the Devil Bringer while locked onto a target. The Devil Bringer in game boils down to another type of attack to use against enemies, but its more useful as a means of getting around larger opponents: Nero can latch onto opponents when throwing out a demonic projection of his devil arm and jump over the enemy, leaving them exposed to sword, gun and fists.
General Information:-
Game Name                            :  Devil May Cry 4
Platform(s)                         :        PC , PlayStation 3, Xbox 360
Publisher(s)                         :        Capcom
Developer(s)                    :        Capcom Production Studio 1
Genres                                 :       Action, Adventure, Themes, Horror, Fantasy
Original US Release         :       Feb. 5, 2008 


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The Red Queen Sword is the blade Nero wields throughout the game. By holding the left trigger before or during combat (provided that Nero isn't performing any other combat action) will cause Nero to "rev" the Red Queen Sword(which can be seen in the top left corner of the screen) with blazing heat. If Nero charges the blade enough, he'll store a point of heat charge (called "Exceed" in the game) . Nero can rev and fill the sword with, initially, three Exceed points. When the sword has stored points, Nero's next sword attack will become faster and more powerful. However, there's only a one-shot charge to each point: the minute Nero swings his sword (in combat or out of combat, even if he isn't targeting an enemy) he will expend an Exceed point. Since players can't "rev" the sword in the middle of combat, players will have to decide whether to go into combat, or to lay off the offensive and charge the sword up before diving in. Players will also have to decide the best ways to use stored Exceed points, since they can be expended so quickly. Nero, however, has one trick up his sleeve when using the Red Queen's charging move: if the player presses the left trigger as his sword collides with a target he will instantly gain a point of Exceed charge, making his next attack faster and more powerful. Players can also utilize the advanced version of this skill by purchasing an upgrade that will completely max out the Exceed gauge if the left trigger is pressed at the exact time Nero's sword hits a target. This move will boost Nero's combat effectiveness, but the timing to nail the move will challenge even seasoned players. However, a player skilled using this move will, essentially, have unlimited Exceed charges, making them much more powerful in combat.

Additionally, Nero has a handful of abilities that, when used after building up one or more Exceed charges, become completely different abilities. These new abilities usually have a wider range and deal much more damage than their un-charged versions. The powered up abilities tend to have the prefix "Ex-" applied to their names as in Ex-Calibur, the powered up version of the ability "Calibur". There is also an ability that allows the player to expend all their built up Exceed points in one single, extremely powerful attack by using one of the "Ex-" abilities with a maxed Exceed gauge.

Nero, like Dante, can activate his "Devil Trigger", once he gets Yamato. This move will let Nero transform into his demon form for a brief period of time, making his attacks stronger and faster. By dispatching enemies with panache your style meter goes up, a high meter will net you more red orbs after you kill enemies. Red orbs are used to buy restorative items. There is another form of "currency" in DMC4 called proud souls. At the end of a level you're graded and your letter grade determines how much proud souls you get. These are used to buy new moves and abilities. DMC4 is also the first game in the series to allow the player "sell" purchased upgrades back. Any ability bought with Proud Souls can be exchanged for a refund equal to the cost of the upgrade. This allows players to customize their character's progression while allowing leeway for some experimentation.

In addition to a fantastic combat system there are also some segments of platforming and puzzle solving.




SCREENSHOT'S:-

 devilmaycry4_dx9_2008_08_03_17_27_17_90.jpg


RATING'S:-

9.5
  • 9.2DESIGN
  • 9.7STORY
  • 9.9GAMEPLAY
  • 9.4PRESENTATION
  • GT score explaine

Devil May Cry 4  Info

Publisher:
Capcom
Developer:
Capcom
Genre:
Action

Game Information

Number of Players:
1 Player

 DOWNLOAD DEVIL MAY CRY  4


             
           

                                                        
    
   
                                                                 

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